Underwater Cities - EN Neu!2019


Underwater Cities - EN Neu!2019

Produkt nicht lieferbar (Vorbestellung möglich)

41,99
Preis inkl. MwSt., zzgl. Versand

Versandgewicht: 1,565 kg


Underwater Cities - EN von Vladimír Suchý Neu!2019

1-4 Sp. ab 14 J.; Dauer: 40 Minuten

As overcrowded metropolises spread across the earth, humanity has realized it is time to establish a new home on the ocean floor. Kelp farms can provide food. Desalination plants can provide water. And laboratories can provide the technology needed to build a network
of underwater cities.
Players direct the founding of their own underwater nations. They collect resources to build cities, a transportation network, and the
facilities necessary to support life under the sea. Everything is accomplished by playing cards to choose various actions. If the card matches the action, the player also gains a benefit from the card. At times, the action may be so important that the player will choose it even with a nonmatching card. At other times, the benefit of the card may be so good that any action is acceptable as long as the card matches it. Balancing these choices is the key to building an underwater habitat in which humanity can thrive.

In Underwater Cities, which takes about 30-45 minutes per game, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.All of the nearly 220 cards — whether special or basic — are divided into four types according to the way and time of use. Underwater areas are planned to be double-sided, giving players many opportunities to achieve VPs and finally win.

Achtung! Für Kinder unter 3 Jahren nicht geeignet.
Erstickungsgefahr, da dieser Artikel Kleinteile enthalten kann, die verschluckt oder eingeatmet werden können.

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